* fix compilation errors in xorg, and with versions of allegro which don't define GFX_XWINDOWS_FULLSCREEN. Also this one works with gcc-4, no more errors about movl. * Apply patch from Antiriad which adds fix eight bootleg * Basic dependencies support in the makefile, so that at least the compilation doesn't stop with 2 pages of error messages just because we forgot to install a lib (liballeg, sdl and allegro tested). * use only -O1 for the optimizations in linux too : with -O4 it crashes dfeveron after the copyright screen (gcc4) and with gcc-3.4 you get a black screen when starting any game. All these are fixed by -O1, so I switch to -O1 for now (this is already the case for the windows version). * fix the stupid segfault in multchmp (it crashes only the windows and dos version apparently !)