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Raine 0.50.14
Here is what should be the very last version in the 0.50 serie, almost 2 years after it started (sigh !).

This one concentrates on the cave and toaplan2 driver, fixing very old bugs, adding sound to these toaplan2 games where sound never existed until now, which makes it quite interesting ! by the way if someone knows how these original games sounded maybe he can help and he should post something to the forum. See the changelog for the exact changes.

Except that the sources can also be compiled in dos, and I have added an allegro version patched for a better dos support in the extras section, in the unlikely event where someone would want to compile his own dos binary.

And if there is a 0.51 version, it will very probably have an opengl driver then ! I am curious to see how opengl could compare to what we already have in raine...
Posted by Tux on Jun 26 2008, 11:20 AM | 0 comments | Write Comment

The return of the dos version... !!!
Yeah it felt a little strange to debug a program in dos in 2008... I had to use dosemu for that, but it worked rather well. It won't be usefull for many people, I think it should be usefull to only 1 person actually, so leave a message in the forum if you liked it !  Grin

Anyway bad news first, there are some bugs inside. Normaly the only major bug is the emudx support which is completely broken in this version. It's because the dx2 files are intended for sdl, and it would be a big trouble to add support for these files in allegro. So the easiest solution is to use 0.42.4 in dos for emudx !

Except that compared to 0.42.4 :
 - about 30 more games
 - obviously the infamous allegro bug which made the 0.43 versions unusable is fixed
 - fixed a few memory issues too, it should be much better in low memory situations, and should not write a crash dump anymore when you quit !
 - Compiled with gcc 4.2.2 (when 0.42.4 had been compiled with 3.2.2 !!!), so it should be a little better.
 - has the numerous fixes included since 0.42.4, it's exactly the same code as 0.50.13 except for the part specific to allegro.

The archive is much bigger, because the exe contains useless stuff like hq2x/hq3x which can't be enabled from the gui, but I didn't bother to remove it from the link neither. I'll update the source later.
There won't be a neoraine for dos though, it wouldn't be able to read mp3 tracks, which would make it much less interesting.
Posted by Tux on Jun 05 2008, 11:50 PM | 4 comments | Write Comment

Raine 0.50.13 / Neoraine 1.1.5 !
Wow, this one took much longer than the previous one !
At least this time I didn't rush it, and it should be much better !

Except the usual bug fixes (and there are quite a few, see the changelogs for some of them), there is quite a lot of new stuff added.
The bigest one is the new console, which isn't anymore a bag of bugs, and which allows to have the first cheats for mslug/ironclad and ssrpg. See the forum and the integrated help if you are interested.
But there is new stuff for everyone this time :

For raine, a surprising fix for the cps2 driver, us classic golf becomes playable (even if it's a very weird game), the 8bpp games are finally fixed and optimized.

For neoraine : it now supports reading audio tracks directly from the bin file, or from an audio cd ! Try not using an audio cd if you can though, because it's the less precise way to read audio tracks here. With this it probably supports all the possible ways to play an audio track now ! With this, quite a few fixes, and the new cheats.

Well I think we are slowly reaching the end, the point where I don't see any interesting new stuff to add to raine. Maybe try to add some C versions of the cpu emulators so that it becomes portable for the psp, but I am not sure I have enough motivation for that yet... If you have new ideas for raine or neoraine, you can post them !  Grin
Posted by Tux on May 27 2008, 09:57 PM | 9 comments | Write Comment

Raine 0.50.12 / Neoraine 1.1.4
more fixes.
I release this because of some quite important fixes (mainly the broken 8bpp mode, the cave driver for raine, and the possible crashes in neoraine when changing the cd song). See the changelogs for details.

By the way, the big thing for this version was supposed to be the console, but it's not finished. For now the scripts it allows to create can't be executed, and if you call it from a game using a keyboard shortcut, you'll get some graphical glitches. So for experts only for now, type help in it to have instructions... I'll need a break before I can finish this...
Posted by Tux on Apr 05 2008, 10:08 PM | 24 comments | Write Comment

Neoraine 1.1.3 / raine 0.50.11
Wow, 2 releases in 2 days... !
But this one is mostly quick bugfixes : the cave driver was broken in raine and since it's one of my prefered ones I couldn't leave it this way... Notice that it was not a stupid mistake at all this time, it was because of the new version of starscream, which means that there could be some other bugs left in some other drivers...
Another bug caused some parts of the gui to remain on screen after a game was started whih looked really bad !!!
I managed to fix also some last "flashes" or glitches in the loading animations for neoraine, thanks to a video on youtube, found by Juveno41 on the forum...

The good news is that the bugs should become harder to find after all these fixes, so I'll be able to rest a little !  Grin
Posted by Tux on Mar 15 2008, 12:06 AM | 27 comments | Write Comment

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