Added 11 playable games:
| Game Name |
ompany/System |
Dumper |
Info
Bomb Jack Twin |
Changes from Hiromitsu Shioya:
- Updated all sound emulators, updated sound playback system.
- Fixed Darius object - bg1 priority.
Changes from Antiriad:
- Fixed Maze of Flott FG0 scroll typo (maybe fixes some other games
too).
- Fixed Arkanoid 2 buttons and reset bug on nzs-system games.
- Fixed Insector X level 2 bug, renamed to insectx because of mame (was
insectrx).
- Added a pixel double option in raine.cfg (for NaMcO's dodgy monitor).
- Added some alternate search modes (see the cheating section).
- Converted about 15 games to slightly slower colour mapping/tile drawing,
now no games need vsync to be enabled, and the vsync autodetect option
is gone.
- Removed any listed resolutions where Y < 200. You can still select
these from raine.cfg, but they aren't much use, so they are undocumented.
- Made palette code keep colours locked for 3 frames instead of 2, I
think this is necessary for tripple buffer on some slow gfx cards?
- Keys now move around the load game list (eg. 's' to jump to saint
dragon).
- Fixed Toki continue dsw.
- Type raine -romcheck to check all games, and raine -romcheck to check
a single game (output is in romcheck.txt).
- Added mame tripple buffer scroll routine, which is a hack of allegro's
vesa_scroll, it does not behave well with all gfx modes (vesa3 is
good vbe/af is not always good).
- Added Sega ISA joystick driver. Does it work? Nobody knows...
- Added memory hex view window when you double click on cheat search
results.
- Changed M6295 interface, since Bomb Jack Twin has many rom banks.
- Added crc32 and file size info for all roms (too many req's).
- Added multiple rom directory names, also with long file names :).
- Expanded Load Error messages, they are in a scrollable text box now.
- 100% decoded Bomb Jack Twin gfx roms.
- Game list mode is saved in raine.cfg (requested by some ppl)
- Added fast_set_pal in raine.cfg. 1 = Use faster colour loading (raine
0.20). 0 = Use slower colour loading (raine 0.18; compatible with
more cards). Default is 1.
- Added Autofire setup in gui. Try using a test mode (eg. mega blast)
to test it out :). Autofire settings are not saved, should they be?
- Gui font is proportional, except in listboxes, where it makes sense
to be non -prop.
- Scanlines are now black in Rainbow Islands.
- Fixed Cheat engine for Z80 games. Tested with TNZS, Raimais, Fighting
Hawk.
- Impossible Joystick positions are now prevented. So, you can press
up or down, but you cannot press up and down simultaneously, etc...
Fixes some bugs, like on Ninja Warriors, pressing left, right and
up all together caused bad stuff to happen to the main player.
- Added default joys and a default joys editor, works like the keyboard
stuff.
- Added led emulation to Darius 2 and Ninja Warriors.
- Fixed wrong joystick buttons for player 2 in space gun and op thunder.
- Added default keys and a default keys editor. Changed all game drivers.
- Fixed Dinorex lockups, caused by bad programming in the rom, leaving
trash in some bits of the address registers.
- Made Action Replay cheat names max 256 chars.
- Added file selector option when setting zip/rom dirs.
- Added some game info window, with some company logos.
- Added button 3 in Violence Fight, 6 buttons in Kaiser Knuckle.
- Added some dsw from Thomas Pitt..
- Fixed Load Game when the game list selection is empty and you click
load game.
- Fixed Snow Bros 2 missing sound.
Raine Team 20/08/2003